Vira Games · Racing · 2022
Overtake by changing what you are: car, runner, boat, drill. The studio reskinned it twice.


A race where obstacles are not avoided but answered. Flat road wants a car, stairs want a runner, water wants a boat. Choose wrong and you stall.
Shape shifting
This is the original version of the shape-shifting racer. It went out before the later one and without procedural mesh generation.
It became popular quickly and ended up as one of the studio's best-performing games, which is why the company shipped it twice more under different skins.
I built one of those reskins myself. The second was built by another developer, and I was moved onto that project to make it feel right. I read his code, found what was breaking the feel, fixed it, and then walked both him and the game designer through what the problem had been — the handling and the moment of transformation are the whole game, and they do not survive being approximated.
I built this one end to end — gameplay, menus, progression, shop, skins, tutorial, ads and store builds. These are the parts worth naming.