Davyd Sarnavskyi

Unity Developer · 3+ years · 16 shipped mobile titles

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Email
davydsarnavskyi@gmail.com
LinkedIn
davyd-sarnavskyi
GitHub
devID767
Work
Open to work · Remote

Summary

Unity developer with 16 shipped mobile titles, and game feel is the part I care about most. My strongest skills are core gameplay mechanics, performance on low-end devices, and the editor tools designers work in.

Core skills

Core
C#, Unity 6 and 2022 LTS, OOP, SOLID, clean architecture, Git
Architecture
Dependency injection (Zenject, VContainer), MVC/MVP, reusable module design, custom Unity Editor tools
Unity
UniTask, DOTween, Addressables, MessagePipe, URP, shaders (vertex animation, Shader Graph), Odin Inspector
Monetization & analytics
Firebase (Analytics, Remote Config), AppsFlyer, ad mediation (AppLovin, Unity Ads), IAP including Amazon Subscriptions
Performance
Android optimization on low-end devices: draw calls, memory, build size, startup time. Unity Profiler, Memory Profiler, Frame Debugger

Experience

Unity Developer · Self-employed

September 2025 – present

Unity Developer · Vira Games

July 2022 – September 2025 · Remote

Mobile games studio, hyper-casual and hybrid-casual titles. I collaborated daily in one of several three-person pods (game designer, artist and Unity developer) under a tech lead, producer and art lead. Carried each title from first playable to store release.

Selected shipped titles

All 16 are on the work page, each with its own case

Personal projects

Education

Bachelor of Computer Engineering · Taras Shevchenko National University of Kyiv

2020 – 2024, completed alongside the full-time role at Vira Games

Languages

Ukrainian, native. English, B2.

Davyd Sarnavskyi · Unity Developer Contact Updated August 2026
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